iRacing, recognized for its simulation racing sport for PC, has acquired the rights from Motorsport Video games to make a NASCAR racing sim for consoles, according to a Thursday press release. NASCAR and iRacing already work collectively on digital races inside iRacing which have “hundreds of individuals collaborating each day,” the press launch says, and now they’ll associate up for a NASCAR sport for PlayStation, Xbox, Nintendo Change, and Steam that’s anticipated to come back out in 2025.
“Being able to construct a NASCAR console sport is a privilege we promise to execute with the utmost care,” iRacing president Tony Gardner stated in a press release. “We sit up for working diligently with NASCAR business stakeholders to ship a product that gives a tremendous expertise for the gaming neighborhood and NASCAR followers worldwide.”
Picture: iRacing and NASCAR
An iRacing-made console sport appeared like a reasonably probably chance after the corporate introduced final 12 months that it had acquired Monster Video games, which labored on the primary 4 NASCAR Warmth titles. On the time, iRacing stated the acquisition would “convey one other degree of experience underneath the iRacing roof and additional the corporate’s means to convey the best high quality racing video games to the broader market, together with the console house.”
iRacing founder Dave Kaemmer was additionally the co-founder of Papyrus Design Group, the maker of many legendary racing simulators, together with its last sport, NASCAR Racing 2003 Season, which contributed some of the source code that makes up iRacing.
Motorsport Video games will proceed to assist its NASCAR video games via 2024.